Bug Fixes, Updates, and Linux Build
I fixed a very unfortunate error that was happening when trying to start work on the final day. I also updated some of the animation sequencing for when players are done with work everyday. This should make the build generally more stable (though I haven't got a chance to fully test on the PC). Also I tried to update some other errors I was having with materials and that seemed to clean some stuff up.
Also, because I was able to spend some time backing up previous builds, I updated Unity and made sure to download the Linux build support. As a result, there's now a Linux version of The Trolley! I'd greatly appreciate any testing on the platform since I currently don't have a kernel running Linux right now.
Really quickly, I'm wanted to also say that I'll be showing this work in an upcoming exhibition in Amsterdam at LIMA as part of their Cultural Matter series. I'll make sure to post more information/updates in the coming couple of days about that.
As always feel free to send bug reports or other problems!
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